Game engineer student turned adjunct instructor at Blekinge Institute of Technology, Sweden, where I graduated Juni 2018 as a Master of Science in Engineering: Game and Software Engineering.
Starting my run here on itch.io together with a few friends as part of the Game Maker's Toolkit Jam 2018.
I'm a C++ programmer at core, and most of my work will be done in Unreal. I enjoy programming weird systems without any real world application, that may or may not support some kind of gameplay at some point. Who knows.